The Glaive is just faster and that means everything. BL2 is the best individual weapon as far as power needed vs. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no. The grid layout of the ship prohibits 5 rooms being any closer together. Unfixable thing with beam. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Random events are initiated by jumping to another system. Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. Notes: The Glaive Beam is amazing strong. I think I've only had one run where I saw 5 shield autoscouts at the final sector on hard. Use auto-fire so you don't have to keep finding the perfect beam line-up. . 2 seconds-Increased cooldown of Ion Flooder by 0. Given the slot-limited design of the. . The reason I use a beam weapon is because IT NEVER MISSES. Drones are most useful on defense. Toutes les marques commerciales sont la propriété de leurs titulaires aux États-Unis et dans d'autres pays. Combining it with a cloak mitigates the long charge time. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. It's tricky to explain exactly why. Pilot keeps getting mind controlled? Hack their mind control and turn the tables. Reply More posts you may like. That is what's going on here. These ships come in a variety of layouts, and can be equipped with various systems and subsystems, weapons, drones, and augmentations. ) Double Glaive is fun if you can make it work. Endless waves of enemy boarders? Hack the Teleporter and beam them all back - or better yet, hack the Medbay/Clonebay and reduce them all to sizzling piles of organic matter. Anyways, my glaive beam has not his this ship a. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. Cause the rebel defenders do not accept. If you treat it like a beam weapon and fire it last, knocking two points off of a system is great. The beginning was very nice: I found a Fire Beam. General strategy. The Weapon Pre-Igniter plus a crazy-powerful weapon like the Glaive Beam. The Stealth Cruiser B would honestly be better off with, for example, the Flak II, which also takes a while to charge but doesn't suddenly suck the instant 2 Shield bubble. 2. [Choose an augmentation] Use your augmentation to try to get both of them. I tend to upgrade shields in 1st sector, and try to get another laser weapon (or ion). For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Opinions on beam weapons (and actually weapons in general)". If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. (and a weapon pre-ignitor) seriously, i've never seen a game so easy as this, given you're lucky enough for this combination. I say this because even when it's fully upgraded, it's as slow and power hungry as a Glaive beam, but does less damage and can't be aimed. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. I'm turning Big Iron into an FTL song and comic! We are halfway through. the DSR 1 sniper rifle, which fires 12,7mm (0. playing with the Zoltan ship with 2 beam weapons, and a missle launcher, ran outta missles and a single automated ship beat me because my (halbert?). For me it would be either 4 burst laser 2s or a glaive beam with a burst laser 2 and 2 small ion bombs. I was excited to try my new Glaive beam, it was exceedingly powerful whenever I got one. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. Give thought to how the enemy weapons system will sync up. If you use Glaive on level 2 shields, it does 1 damage. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. 71K subscribers in the ftlgame community. Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. And the Glaive integrates far better with the rest of the game. 3. Favorite Drone: Combat II Favorite Weapon: Flak II (I’m still not very sure yet) Halberd Beam, {Flak Gun Mk I | Breach Bomb Mk II}, Burst Laser Mk II, Heavy Laser Mk I; Hacking. Pike Beam's length means it can regularly hit 4-6 rooms, whereas Hull Beam (and Glaive and Halberd) is usually going to be hitting 3-4. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…FTL: Faster Than Light. Quests are started in some of these events. . 3. Or Glaive + Lvl 3 hack. Glaive beam will cut through two shields. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. Depower a weapon (or however many needed), and power the unpowered one (s). Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. The Vulcan has the potential. The. The anti-drone, shield overcharger, and hull repair drones can do good work too. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. kurathedog • 9 yr. It simply goes over texture. Beams. Keep your eye out for blue options which. The transverse emittance of ultra-relativistic high-brightness electron beams, normally generated in photo-injectors, may be degraded by emission of coherent. Reply-Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause! No pre-igniter, though = ( Watch live at. I find Glaive is only better than the Halberd if you have cloaking or a Pre-Ignitor. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. The Tsukiyari Beam, which ramps up by 1. Targeting with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. Glaive Beam on a whole other level Just had a surprisingly easy victory using the Glaive and three basic lasers. Reward!Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. Ion. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. Reg. Strat, start with just ion targeted on shields, chill. 1 seconds. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. That lets you alpha strike before they can get a shot off, letting you disable or destroy most enemies without any risk of taking damage. g. Jul 23, 2017 @ 2:58am Originally posted by smol catto: Double Vulcan. (Glaive Beams are kinda cursed, lol. Weapon tier list. The pre-igniter fully charged the unpowered weapons and the player simply switched power from the flak cannons to the Glaive beams as soon as they fired and before too much charge was lost. Shields are usually more important than a pre-igniter or powerful weapon. Flak2 + Glaive beam + pre ignitor #11. Also a place to share FTL-related projects and ideas! Jan. Burst Laser I. This ship is just like gambling every time you battle. Too many times has my Glaive Beam been seconds away from firing only to be hit by one lucky laser. Plus, it lacks that weapon's strengths. And lastly if you unpower a hacking/boarding drone in flight, they stop moving. #2. You need to think of FTL as either "avoid damage as much as possible" or "disable the enemy quick so I avoid damage. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. 74K subscribers in the ftlgame community. eventually,) but wow, that. OneShot17. FTL: Faster Than Light. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. FTL: Faster Than Light. Now all of your weapons (even the offline ones) are fully charged*. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. The A-tier weapons are also very strong but may have limitations or drawbacks that prevent them from reaching the same level as the S-tier. Zyos. Can be safely uninstalled. ) to plug in the mod and then when you want to go back to vanilla you just run the mod manager again without the mod checked off. Glaive does yet more, at a price. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. Thats more damage then most weapons, and doesnt cost you missles. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. Yea, I was trying to Ion Bombs, Breach Bombs and Missiles to damage pilot and shield systems for Glaive Beam, but Missiles kept getting shot down. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Say you've for four bars in weapons a glaive beam and a flak 2. Some beams do have shield piercing, like the Glaive beam, but it reduces damage the more shields the beam goes through. g. 50cal) bullets. I thought this event was always good, usually getting the Healing Burst weapon or scrap, until I read that it could actually kill your crew. Basically, it exaggerates the worst aspects of the Glaive Beam. ZS is obviously still better if you're picking lots of fights though. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Barring that, though, the glaive beam works best in a setup where you can protect. It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most powerful beam weapon in FTL: The Glaive. While this seems to contradict the 1px trail definition of focus beams, once at full damage output it can deal more damage than a Glaive Beam, but less than a Maul. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. Also, while the Glaive Beam may be very strong, you will probably be taking more damage in this ship, since it takes much longer to charge. I found that. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. Of course, like anything in FTL it is depending upon the situation. " 1. ) or with ion setups. #10. 0 to 0. In phase three be defensive, have a big. eventually,) but wow, that. It beat the flagship. Augmentations (also known as augments) are items that provide benefits to your ship. Part 1. 5 Glaive Beam 3. 5 damage per room every times it fires. Definitely depends on the situation. FTL: Faster Than Light. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. Eculc • 8 yr. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Anyway just checking on how beam weapons work. 253 votes, 14 comments. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. Best I've got so far is tele into 4 room (ideally weapons) and MC first responder, then bomb the medbay, send over 2 more. Mind control is cheaper (because you probably won't upgrade beyond level 1, like you would with hacking) and it. Two Flak Cannons, One Glaive Beam. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. . Posts: 24. parcollet with TinkercadSuppose you've been on a playthrough with the stealth ship with the glaive beam. ago. They work worst with long cooldown weapons that take the shipdown with huge burst. 3. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for one of your beams (25s I think?) to come back because you used a beam to kill Zoltan could leave you a sitting duck. I'm wondering how to make these work. First of all, all beams completely ignore accuracy checks: you're not allowed to initiate a beam weapon on a currently-Cloaked enemy, but evasion is irrelevant and if a ship initiates a Cloak partway through a beam 'volley', the Cloak won't protect against the ongoing beam at all. All other beam weapons are ineffective against any shields. Don't sell long-range scanners until late in the game. I do tend to shy away from mustache twirling villainy. Got 2 small bombs and basic laser, and a random pickup glaive beam. I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. That is the only reason Charge is on a lower tier. Glaive beam is one of the best weapons in the game. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…Suppose you've been on a playthrough with the stealth ship with the glaive beam. On the other end of the scale is the glaive beam. FTL: Faster Than Light has several ships, and they are all unique for a number of reasons. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. FTL: Faster Than Light. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). Alright, I'm going to keep the beam, but only use it in the 2nd and 3rd tiers. Anti-Ship Beam Drone I and Anti-Ship Fire Drone deal 1 damage, while Anti-Ship Beam Drone II deals 2 damage. This is a list of useful guides regarding FTL. Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. Keep in mind that the glaive beam pierces level two shields, so against level 5 shields (the highest in the game), you would only need 3 shots to hit to use it. It's worth upgrading to have 3 power bars relatively early in the game as a reliable backup even if you don't power all 3 levels regularly. 73K subscribers in the ftlgame community. Beams Beam weapons never miss a target, however they are stopped by shields. It's also rare and 120 scrap. The objective is to deliver important information to the remains of the Federation fleet in a distant sector. Advertisement Coins. I did already try everything you said but i put . 2. Aim the powered ones, unpause for a bit to let them shoot, pause. Per page: 15 30 50. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. Sure, you can one-shot enemies, but you're basically guaranteed to take damage while doing it while intelligent use of the Nesasio's guns will easily tide you into sector 2 without taking a. I usually go Pike == Minibeam >> Halberd > Hull > Glaive. #8. FTL Game Ships Complete Guide by TenLetters. Vulcan Cannons, Glaive beams and some larger missile systems. Once shields are down, beam drones (dealing 1-2 damage every few seconds) are one of the fastest and most devastating weapons in the game. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. Jan. The only way I've heard of the actually speed up the game at all is to use something like CheatEwngine - though I don't know what you'd actually modify offhand (beyond perhaps Oxygen levels/etc. Advertisement Coins. Or the Glaive can even be used to support boarding by firing at a med/clone bay. They also won't shoot an unpowered drone. . Artillery and Glaive above Mini beam is a joke lmao. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for. Basically, you got really lucky stumbling into a pre-igniter with a Glaive already. This event can occur only once per sector. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. 1 damage beams are certainly worse than the halberd (I'm not entirely sure how you're counting power, whether you mean less powerful or both powerful and efficient, but it's the case either way), it does more damage in nearly all cases. . It may have the same length as the halberd beam and deal three damage. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. If you manage to get an OP ship (e. They do damage to the Zoltan Shields as they travel along their path. It gives you a reason to try out the big guns such as burst MKIII and Glaive beam. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. beam line. Halberd beam does 2 damage, so. Pike Beam Whatever it can do, other beams do better. FTL: Faster Than Light. Holoshideim's. Using the ions to keep the shields down whilst burning up the whole ship was just glorious. Nice if you have a pre-igniter, but everything's nice then. They dug their grave, they can fucking lie in it. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…This is another new ship layout from FTL, the default "A" version of the Zoltan Cruiser. Instead, he damaged or destroyed every other ship system simultaneously — but left the weapons system intact, so my glaive beam didn’t lose charge. . 12 votes, 11 comments. 24, 2016 00:38:40. My glaive beam seems to be unable to hit certain ships. Since FTL is a game of RNG, you want to minimize any variance as much as possible. Aim that Glaive Beam in some fashion that either destroys or "de-claws" the enemy. The Gatling Laser, which fires even faster than a Vulcan once charged. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second and third sectors! In fact, I found. FTL is a video game streamed on Twitch by Matt Colville. Board index FTL General Mods Working Mods; It is currently Sun Jul 30, 2023 1:56 pm; All times are UTC [OVERHAUL - USES HYPERSPACE] FTL: MULTIVERSE Version 5. A final boss stage has 22 Hull. I've encountered them more in Easy mode back in newbie days. FTL: Faster Than Light. e. Few cruisers will be able to withstand your might as long as you are able to charge your Glaive Beam in time. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. Stage 1: hack shields, have both beams powered up, and 1 shot it. Even better if the 2 size room is the med-bay, as your boarders will prevent repairs. CryptoFTL: Faster Than Light. FTL: Faster Than Light. Destroyed Piloting or Engines systems don't affect this increase. It's OP as hell. I've tried focusing engines and the cockpit, but with the miss rates I get I'm better off shutting off shields and dying, not even worth the effort. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. Fuck em. So many screenshots of failed runs here have overly slow weapons without system support (e. 40. Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. Since it doesn’t work every time the developers decided not to consider this a bug, and to keep it part of the game. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. I then gained 156 Scrap, A Glaive Beam, and a quest marker. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The Gliave Beam is indeed a beast, but you barely won that. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. Just beware the huge power consumption and huge cooldown so. #8. Despite not causing damage and requiring 3 power, its fast cooldown rate at 4 seconds is unbeatable (this is by far the fastest weapon in the game, in fact, with the. Holoshideim's FTL Guides. Glaive Beams, Breach Bomb Mk II and such things -- all these are quite slow recharging compared to what you have. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. No matter when I put up my lvl 2 cloaking, the enemy mini beam just goes off before the Glaive beam does and usually hits both the cloaking and…If you want the shields down to better support your laser or beam weaponry, it seems like Flak is the better option because it also can deal hull damage AND takes down shields much earlier in the fight. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. So we'll salvage your bits and go back to that vendor. If OP needed to make the glaive work (and with this loadout), the flak was better. If you're very, very. Glaive can always do 12 damage/25 seconds. You have to endure and explore 7 sectors. 73K subscribers in the ftlgame community. 0 coins. During an active cloak: Evasion of the ship is increased by 60%. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Weapons-8 * Glaive Beam * Glaive Beam Hacking-3 Cloaking-3 Weapon Pre-igniter Defense Scrambler Hack Shields, sweep both beams across four rooms each, and you do 24 damage. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. I think I also had to change the update version of FTL but that. Phase 3 was scary by the time I had the super shield down I was in pretty rough shape. . The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Currently rocking max cloak, Ion 2, Pike Beam, and breach 2, shields at 3 bars, teleporter, and stealth weapons mod. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. Discussions Rules and GuidelinesTwinge • 9 yr. Useless in this application #3. ago. The critical thing here is to use the level 2 cloak; that extra time invisible is critical to getting a shot off with the Glaive Beam. May 24, 2014 @ 11:05pm 120 scrap is a lot in hard mode, especially early on. Don't sell long-range scanners until late in the game. Date Posted: Jul 27, 2016 @ 5:00pm. 21 votes, 21 comments. Sectors are determined randomly, but there is a 48% chance for a sector to be. 9K views 2 years ago. glaive. Purchase price: 95 (Store rarity: 5) 2. FTL Analysis: Beam Weapons. I once had that combo with a pre-igniter. Halberd > Mini > Hull in my personal opinion. Only other thing of note was cloaking was available to. 2. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. It works by selectively. Hull Laser hits systemless rooms for 2 damage per shot. Steam Munity Shields Are A Crutch The Stealth B In. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. Particularly the defense drone, against missiles and boarding drones. and was able to launch my Flak II, Glaive, and Flak Superweapon all at the same time. The other problem is its long cooldown, it works decently enough with a Hallberd or Glaive Beam but other weapons such as Heavy Laser will. Layout C – Simo-H. The glaive beam should always hit at least 3 rooms. The flagship went from max HP to zero instantly, and I don't think I took any damage in the meantime on account of cloaking and three layers of shielding. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. A Burst 3 with any laser that takes 2 power and any beam will destroy, it just won't destroy as well as Burst 2s do. Eat your heart out, Flakkening! Experience the Glaivening. Halberd beam correctly best beam, and then mini beam can do 4 damage with 1 power, absolutely fantastic weapon. Charge time: 25 seconds 4. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second and third sectors! In fact, I found. Charge Ion, Ion Blast II, and Ion Bomb are the superior ion options. Obviously that could do massive damage, and took out some ships with one shot alone. 7s, 11. append. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. Chain Ion is too slow to be good. Unless your main weapons really stink, there is almost no reason to. FTL: Faster Than Light. My greatest creation, double glaive beam with with the weapon preingitor. Some beams deal no damage to systems or hull, but instead start fires or hurt crew. And we said "Oh crap!" because we couldn't afford it. Yes, you set a starting point and a direction it goes in. That would have been fatal. Lasers can only be shot down by Mark II Defense Drones. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. 0s. The only other weapons that do that are missiles / bombs, and the Glaive beam. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no more, no less. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. Use auto-fire so you don't have to keep finding the perfect beam line-up. With 2 shields active, it will do 1 damage per room, because 3-2=1. Their benefits range from improving stats (FTL Recharge Booster, Automated Re-loader) to granting entirely new. 9. A subreddit for (almost) anything related to games - video games, board games, card…not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. At this point, Easy mode is a breeze. Each ship starts with. . FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive.